WAR FOR THE WORLDS

Muskets to laser tanks. Take the planet, then take the stars.

How it works: Every day you collect $ for each territory you hold. Taking a territory pays $ instantly. Every 2 extra territories pushes your faction into the next era — muskets, then WWII, then modern, then future tech, then space. Battles are fought to the death: the dice keep rolling until one army is gone.
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Turn your tablet sideways.
War for the Worlds needs a wide screen for the map and the tech tree.